• ​I created everything in this scene

  • Replicated a scene from the game Starcraft 2 by Blizzard

  • Created shader for each hologram

  • The scene was assembled in UDK and made with many modular assets that repeat themselves such as the pillars and walls.​ Programs i used are: 3ds Max, ZBrush, Xnormals and Crazybump.

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